Three years after Banpresto shipped Summon Night 3 to market, a new adventure begins which steers away from the background conventions of the earlier games. Instead of protagonists culled from the halls of learning, the hero (Rai) and heroine (Fay) in Summon Night 4 are innkeepers.
In NCS' game test this morning, we chose Rai and watched as the too-young-to-be-an-innkeeper hero greeted a couple of friends who called upon him. The three decide to take a short trek in the western part of their village. Underneath a shining moon and glittering stars, the trio witness a shooting star which crosses the heavens and lands with a tremendous thud. Running over to investigate, they discover a crater with a shining egg in the center of the blast radius. The party is fearful at first but they soon get over their emotions and stay around to watch the egg hatch into a gleaming baby dragon...
Summon Night 4 follows the strategy-RPG style of the early games where players guide a party of adventurers into battle against opposing parties. The first challenge occurs shortly after the baby dragon hatches and the controls are intuitive with simple commands for moving, attacking, using items, and guarding against enemy attackers. «NCS Game-Notes»
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