Thursday, November 30, 2006

Final Fantasy VI

Originally released in 1994 for the Super Famicom, Square updates Final Fantasy VI with a new dungeon, new character classes, eight new spells, and a bestiary. The visuals don't look any different from the SFC original although the music suffers a bit in the translation. Upon starting the game, players may opt to view the in-game text in kanji or hiragana. The unlockable bestiary that was introduced in the GBA FFV remake is retained in FFVI. In standard old school FF convention, battles are fought side by side with the party on the right and enemies arrayed on the left.

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