
As a Zoids combatant racks up wins, additional weapons may be bolted onto the beast. After a certain point, a Zoid simply becomes too powerful in the firepower department and one-on-one matches stop becoming reasonably balanced and turn into a shooting game where projectile attacks take precedence over close combat. Perhaps Tomy should have staggered out the weapon upgrades somewhat but as it is, superior firepower decides the outcome of every battle, every time. This isn't a problem in Versus matches between two players however and only affects the Story mode of the game which leads gamers through the events and key battles from the Zoids television series . «more»
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