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At the outset, the Namida software throws a few personality questions at the user and creates a sort of emotional profile from the answers. A short story then plays out on the screen which is designed to make the reader cry. Like a little baby. However, if your heart is cold and your gaze steely, you might not benefit (as in bawl, sniffle, and weep) from the 200 sob stories stored on the game card. The software works on the principle that crying is good in that it relieves stress and pent-up angst.
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