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In our opinion, the early SSM games were hampered by the throngs of "dumb" enemy troops that hung back and stood around like scarecrows. They were armed but never attacked and served only as cannon fodder. The enemies in recent games such as Sengoku Basara have grown more aggressive and they're markedly smarter in the "Dramatic Mode" of the new Musou Orochi. The offense is brutal and a gamer can't just wade into the sea of humanity and nonchalantly swing away without a plan. You'll be cut down in seconds. New strategies must be adopted in order to endure the waves of soldiers that attack intelligently and fight in concert with each other to deal substantial damage. «NCS Game-Notes»
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