When describing a "Simple" series release from D3 Publisher, it's helpful to narrow the overall theme of the game to five words or less. The brevity is to get the point across quickly. In the case of The Shooting Action, our five words would be, "Poor Man's Senko no Ronde."
Similar to G.Rev's earlier action-packed effort, Dokodemo Asoberu is a one-vs-one shooting game which takes place in cramped quarters. The analog controller on the Nunchuk is used for movement while the Wiimote is the weapon of choice. Fire by pressing the "A" button and aim that firepower by waving the Wiimote around so that the blue onscreen cursor targets the general direction of your opponent. A dash move is activated by pressing the "C" button on the Nunchuk to speed away from ordnance.
Three game modes are playable including a Time Attack and a Nonstop Mode but it's all one-on-one shooting hysterics. Later levels add wrinkles to the game play including independent gunners that shoot indiscriminately, bumpers that knock a ship away, and black holes that suck ships into their centers and hold them immobile for a spell. Along with the earlier Simple Wii games, Dokodemo Asoberu marks the fourth release in a row that's playable, fun, and somewhat addictive.
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