
The second Garouden game introduces the Region Damage System where attacks to specific parts of an opponent's body will affect how he performs in the battle. Concentrating your attacks on another fighter's head, arms, legs, and chest will cause brain concussions, broken bones, and assorted fractures which limit the fighter's abilities. As a body region takes on damage, it'll show up on the body indicator which turns different colors to indicate trauma. New game modes include "Tournament" and "Team Battle" to mix up the standard 1-on-1 bouts in the "Story" and "Arcade" modes. For fighters who need a little practice, the "Training" mode gives players a chance to test special attacks, grapple moves, and rocket-powered combos. New characters are also introduced to join the original cast. «more»
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