NCS Product Synopsis
«©NCSX» Pilot Princess Reko atop her golden beetle Kiniro or take control of a lad named Palm who rides a dragon known as Hirow. Once control is handed over, maneuver your pilot of choice and shoot at waves upon waves of insect attackers which rain onto the screen from all sides. The Xbox 360 conversion of Mushihimesama Futari is based on the Arcade 1.50 version of the game which features bullet patterns that are different from those of Futari v1.01.
Mushihimesama Futari 1.5 has the distinction of being one of the most difficult shooters in existence but it's mainly because the bullets from bosses rain down in sheets. Repeat: sheets. Literally, bullets upon bullets. Gamers can look forward to nonstop streaming shots, mesmerizing spiraling shots, and thick waves of rapid shots that afford 1cm of leeway. Even elite players who regularly conquer shmups of all stripes on one measly credit are initially confounded by Futari. We're of the opinion that Cave and arcade operators conspired to make sure that Futari 1.5 gobbles as many credits as possible from average players. Top players might need to feed the beast 2-20 credits depending on individual skill level and hitbox awareness.
No comments:
Post a Comment