«©NCSX» Heroes from the SSM games are generally bound by gravity to the ground and can't gain much air when jumping. This dynamic changes in the upcoming Shin Sangoku Musou: Multi Raid where warriors gain the ability to go aerial and perform outlandish attacks while aloft. Weapons may be upgraded with elemental-power through the use of gems to bolster a hero's attack.
The standard game starts inside a town where the stalls of merchants and peddlers ring the area's perimeter. To get started in the hacking and slashing action, guide your character towards the "job post" to the north where available missions are listed along with the value of each task. Upon entering the battlefield, enemy troops filter in and begin attacking. The enemy AI is fairly aggressive and troops will attack in concert for a somewhat challenging game. Despite the improved AI however, the enemy grunts are cannon fodder and legions of them will fall by the wayside on the hero's path to the mid-level and end-level bosses. The first level boss is a mace-wielding maniac who has the advantage of a lengthy weapon. We found it amusing that the boss can be smacked unconscious on the ground but your hero can continue beating on his helpless corpse-like form. Some enemies can orbit around your hero is a smooth attack move.
The second mission is more of the same but early in the stage, you'll notice that magicians in the enemy garrison are shooting white fireballs as a defensive measure. In one area of the second stage, your hero can leap onto the rooftops to avoid the onslaught of rabid enemy soldiers.
Thursday, February 26, 2009
Shin Sangoku Musou: Multi Raid - New Import, In Stock
Labels:
Japan,
Sangoku Musou,
Sony PSP
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