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When traveling around the world, a squad of heroes treks from area to area. When battles start, two sides clash but the camera is fairly far off and the details of the action aren't in your face. Magic effects and attacks are animated nicely on the battlefield. For example, if a contingent is running en masse, a hero may ignite a fiery attack spell which glitters on the map for a second. The spell stops everyone for a microsecond before they all drop dead in a somber coordinated fall. The fast-pace battles take place on various types of terrain including normal ground, snow, and forest as the party and armies travel to new campaigns.
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