Wednesday, August 30, 2006
Enchanted Arms USA in stock
All orders for the USA version of Xbox 360 Enchanted Arms include a bonus 48-page graphic novel which is packaged with the game inside a slipcase. As the story goes, it's been a millennia since The Golem War when the population of the world was brought to its collective knees. After much death and destruction, the golems switched off mysteriously and stopped their swath of carnage. Peace ensued and the remnants of humanity buried the golems and secreted the knowledge of creating war golems away from normal mortal ken. Years pass, the sons of man swell their ranks to fighting strength once again, and golems are still being used albeit for manual labor and mundane tasks...
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I finished this game a few days ago, which is quite a feat by itself. No recent RPG could hold my attention longer then 45 minutes (with the exception of Tales of Symphonia). While the geme felt more like a technical demo for some of the Xbox 360 graphical effects, and the story was a color-by-numbers cliche, there was something that kept me going (for 89 hours, zoinks!). I think it has something to do with the option to select the original Japanese voice track. It just made all the characters more endearing, and helped meld all the other aspects together, like the story nonsense, the visually stunning-yet-unnatural locales, and the plodding battle system. I can't believe I'd ever say this, but "Thank you, Ubisoft." (The music was cool too, "Thank you, From Software, now where's Metal Wolf Chaos 2?"
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