Tuesday, November 27, 2007
Each game will be serially numbered with a print run of 500 copies. Even though that may seem like a small number, it might be 400 more than today's market can support. In any case, preorders are welcome at 50 Euros per copy or US$79 from NCS. Preorders and new orders ship today.
Looking over the names of the ships and the toy designs from the new collection, there's no difference from the original gashapon ships. However, the new set is packaged in blind cardboard boxes and a total of 9 ships and color variants are included. The source games and ships are:
» R-Type featuring R-9A Arrow-Head (original and color variant)
» Image Fight featuring 0F-1 Daedalus (original and color variant)
» Gradius featuring Vic Viper T301 (only original color)
» Gradius 2 featuring Metarion (original and color variant)
» Darius Gaiden featuring Silver Hawk (original and color variant)
Pricing for the TFC Shooting Game Historika SP collection is set at JPY3996 or US$45 per factory sealed box of 12 from NCS. A factory case should include all nine ships + color variants and three duplicates. Preorders will ship in late Feb 2008.
» Trade Federation Battle Droid with Blaster
» Darth Maul with Double-Bladed Lightsaber
» Anakin Skywalker in Pod Racer Outfit with Tools
» C-3PO Prototype Production Version
» Qui-Gon Jinn with Lightsaber
» Queen Amidala in Red Senator Gown
In addition to the standard figures listed above, rare Chase figures are randomly packaged in the factory cases but some Chase figures only appear once in ever 4 factory cases. Good luck in finding them. NCS supplies the Kubrick figures in complete factory cases of 12 toys only and preorders are welcome to ship in mid-late April, 2008 at US$89 per factory box of 12 random figures.
Jan Code: 4530956172309
Region-2 NTSC DVD
60 minutes in length
4:3 Standard Aspect Ratio
Shipping to preorders on or around December 28, 2007.
Jan Code: 4582154107577
Jan Code: 4582191963372
Today, we start preorders for the regular version of the SMG OST which features a gold cover and fills up only a single CD. Preorders are welcome to ship on or around February 23, 2007. Maybe buyers of the Platinum Edition can pick up this version as well to complete their personal Super Mario Galaxy shrines. The one in the basement. Near the laundry room.
The NDS remake of Dragon Quest IV updates the 8-bit Famicom original with Dragon Quest VII elements such as a polygonal world map, a 360° capable camera, animated monsters, a Monster Notebook, the Party Talk system, and improved visuals. «NCS Game Notes»
The storyline centers around two lads named Ryuuta and Rex who stumble upon a plot by Alpha Gang who plan on going back into time to hunt dinosaurs and use them to take over the world. Ryuuta and Rex befriend two mighty dinosaurs and use them to counter Alpha Gang and throw a monkey wrench onto their aspirations of domination. «G-Notes»
Since RPGs commonly use the mechanic of leveling up and character attributes to determine the abilities of a hero, Dokapon Kingdom stays true to convention and utilizes experience points to serve as the basis for a character's level and capabilities. In addition to contending against the monsters on the board, the other players in the game also serve as opposition by casting deleterious spells against each other. «G-Notes»
Experience the next chapter in the immersive and ever expanding world of Vana'diel in FINAL FANTASY XI: WINGS OF THE GODDESS, a content-rich expansion pack that brings exciting new features to the world of FINAL FANTASY XI. Delve into new quests, meet new players, view new sights and experience the fourth chapter in the award-winning MMORPG that has a community of more than 500,000 active subscribers and more than 1.7 million characters from around the world.
» Unravel the secrets of this exciting new chapter and discover its ties to the exciting world of Vana'diel
» Engage in combat with powerful new monsters and foes – witness the spoils and rewards that come from defeating these ferocious enemies
» Travel back in time to protect Vana'diel's past—and future.
» Team up with friends from around the world and across the PlayStation 2, Windows and Xbox 360 to experience the world's only triple cross-platform, triple-region MMORPG
» Join a community of more than 500,000 active subscribers and 1.7 million player characters from around the world and on several platforms
The key to Winning Eleven 2008 is a proprietary adaptive AI system entitled Teamvision. Unique to the Konami game, Teamvision is a sophisticated AI programming that learns and adapts according to an individual's style of play. As such, it will learn new ways to build attacks and to counter specific movements and previous attacking or defensive errors, ensuring games are more in line with the tactical but flowing nature of the real thing.
With the Winning Eleven series renowned for its fluid, realistic gameplay, the new game builds on the implementation of Teamvision with additional key advances. As with previous releases since its inception in 1996, the ball is again treated as a separate entity, with the timing of shots entirely down to the player, while the new AI ensures that defenders work to close down space and block efforts on goal. Close control has also been enhanced with more control when dribbling the ball, and a number of subtle moves added to bypass defenders and move the ball into space.
Toned down from the "adult" PC version of the game, the Playstation Portable version of Air mimics the "all age" PC release and removes nudity and other sexually charged scenes unsuitable for children. As a street magician in search of a winged angel, the protagonist seeks out anime maidens who sprout hair colors as vibrant and varied as the rainbow.
Akin to real world objectifications of beauty, the girls also possess unique personalities and quirks which are fleshed out as you delve into their lives. Two of the girls work at a medical office which supplies medicine to the town while another girl appears to be an alcoholic of sorts. A mild mannered but beautiful archetype and the sporty tomboy round out the cast. The PSP conversion features memory stick data caching to reduce UMD disc loading, full voice acting for the protagonist, and the ability to take snapshots of game screens and store them to memory stick.
Homestar Portable includes a database which maps 5,000,000 stars in the heavens and their respective constellations. The program is based on the Megastar-II Cosmos planetarium projector developed by Takayuki Ohira who oversaw the PSP Homestar project and provided his expertise. Homestar Portable features over 300 celestial bodies and formations that may be viewed including constellations, comets, eclipses, nebulae, planets, and aurora. For eager learners, a series of 20 sky tours in the Fantasy Theater goes through star systems and showcases events in the skies.
When used in conjunction with the GPS Receiver, a Homestar Portable user will be able to lock his position in the software and view the night sky on the PSP as it currently appears above him. Since the Earth moves across the solar system and the orientation of the stars change, the program keeps track of your location on Earth and maps the skies according to the time, date, and geographic location. A game sharing feature allows users to beam their current star maps to other users.
The seven games are selectable from a menu and the first one is a raucous race where four yokai ramble across a dirt track filled with serpentine obstacles. Continue onwards and the quartet will reach the back of a massive millipede while winds buffet the troupe from the left and right. The "A" button on the Wiimote is used to jump over obstacles while the "B" button makes your yokai of choice scoot forward like a jack rabbit. There's a second racing game where four yokai dash like madmen across a short expanse. The controls for this particular race is solely Wii wagging - just shake it left and right to race like the wind. «NCS Game Notes»