Thursday, November 01, 2007
The 10th Anniversary of Final Fantasy VII required a special toast and to make that toast, a unique drink had to be created. A carbonated drink. Preferably from Suntory, who also worked on the Final Fantasy XII potion from 2006 which gave the term "sickly sweet" its true meaning.
Based on the ingredient list for the new potion, it's a sweet caffeinated drink with the added thrill of bubbles that'll fizz and pop underneath a drinker's eager nostrils. We prefer the new packaging for the potions - durable aluminum cans decorated with the images of characters instead of the breakable bottles used for the FFXII potion.
A total of 16 different character cans weighing in at 350ml each is featured in the release and they're sold in factory cases of 24 cans per case. Nearly 5 million units of the potion was produced for the Japanese market so it's not limited run product by a long shot. Preorders and new orders will ship today. Pricing is set at US$7.50/can - please note that much of that cost is the overnight express shipping from overseas.
At the outset of the game, the Dancougar crew (Shinobu Fujiwara, Masato Shibkibu, Sara Yuki, Ryo Shiba) encounter a robot named Habakiri and the Dancougar clashes with it in a head-to-head swipe. After a few seconds of midair pause, the Habakiri drops from the sky and crashes to the ground. Dancougar also suffers some damage and also plummets to terra. Both mechs recover however and the pilot of the Habakiri named Keiji Tachibana and his fellow rider Valentia Reanika befriend the Dancougar team and join forces. The first mission features a simple battle where the two robots battle squads of Zaku II mechs. The gameplay features automatic movement and fighting if one desires where the robots attack enemies on their own volition with minimal user input. «more»
Preorders and new orders will ship today. Due to the plummeting value of the dollar against the British pound, please note that pricing is set at US$78 for this game. Blame Bernanke.
When some creature escapes into space with Princess Peach, Mario gives chase, exploring bizarre planets all across the galaxy. The ultimate Nintendo hero is taking the ultimate step ... out into space. Join Mario as he ushers in a new era of video games, defying gravity across all the planets in the galaxy.
Characters: Mario, Peach and enemies new and old. How to progress through the game: Players run, jump and battle enemies as they explore all the planets in the galaxy. Since this game makes full use of all the features of the Wii Remote, players have to do all kinds of things to succeed: pressing buttons, swinging the Wii Remote and the Nunchuk, and even pointing at and dragging things with the pointer.
Special powers/weapons/moves/features: Since he's in space, Mario can perform mind-bending jumps unlike anything he's done before. He'll also have a wealth of new moves that are all based around tilting, pointing and shaking the Wii Remote.
"Opoona" is the story of a boy who is a descendant of brave warriors, known as Cosmo Guards. These Cosmo Guards strive to maintain universal peace. During a trip to the planet Landroll, Opoona becomes separated from his family. His brother and sister are missing, while his parents are hospitalized with serious injuries. In order to search for his siblings, Opoona must get a job and a "license" to travel between colonies. Thus, Opoona's adventure begins as he struggles to establish a life for himself on this new planet. Opoona is a "lifestyle RPG". The player must adapt to a new environment, meet new people, get a job, all while becoming aware of the precious world and people surrounding him.
» "Active Bonbon Battle" - The "Active Bonbon Battle" is an action game-style battle system. The player pitches "Energy Bonbons" at enemies by snapping the Nunchuk. The player can manipulate the Bonbon's trajectory – straight or curved. Once the target is fixed, the Bonbon will attack the target without fail. It is easy for beginners, and more skilled gamers can try multi-attacks by manipulating the bonbon orbits in a strategic way.
In earlier Chikyuu Boueigun games, players fought alone against the invading hordes but in the Xbox 360 sequel, multiple COM-controlled troopers help the cause by fighting the enemy on their own volition. Familiar enemies in the game include the massive ants and spiders which crawl around in realistic fashion. Their blood in the new game is colored a dark red instead of the yellowish ochre of previous Chikyuu releases. When running around, a red targeting reticule keeps track of where you're firing.
» A total of 50 missions filled with carnage, destruction, and drama
» Players may obtain and use 100 different weapons
» Commandeer vehicles such as a motorcycle, mech, helicopter, and tank
In the first level, Aya steps down a cobbled stone path as zombies rise up from the grass to the left and right. Get to work immediately by chopping up a couple of zombies and watch as the blood explodes through the air. An overhead map on the top-right of the screen keeps track of the zombies (red blobs) as they ramble around while the heroine is indicated by a green pointer. As the first wave of zombies is dispatched, more rise up to take their place but frenzied slashing action is all that's needed to keep cutting them down. A new heroine named Anna joins the sisters in their crusade against zombie forces. Anna is a policewoman who wears garters and walks like a supermodel before she unleashes gunfire at enemies. She carries a gun in each hand and can perform... «more»