NCS Product Synopsis
Update: May 26, 2010
original DeathSmiles, the heroines Windia, Caspar,
Rosa, and Follet were teenagers who were accompanied by invincible familiars. In
the sequel, the girls have devolved and they're no longer teens. They're now "tweens"
which accentuates the lolita-gothic theme of the game with a younger-looking
cast of immaculately garbed and coiffed junior maidens.
Similar to the first DeathSmiles, the sequel is a horizontal shooter where
players fire shots to the right, fire shots to the left, and drop the occasional
bomb blast. A lock-shot is also available by pressing the "A" and "B" shot
buttons together to lock onto enemies. In the coin-op version, DeathSmiles II
featured a cast of four characters with Windia and Caspar returning to reprise
their roles. They're joined by a lad named Lei with an identity crisis. Although
Lei's a male, he nevertheless dresses up like a maid and appears to be wearing
eyeliner. The fourth character is a youngling named Supe (Soupy) who looks like
a baby munchkin just emerging from her swaddling clothes. The Xbox 360
conversion improves on the coin-op original by adding Rosa and Follet as
playable characters. The 360 game also includes two new stages for a total of 7
to plow through and attendant bosses who guard the new stages. DeathSmiles 2 is
designed with 3D in mind so the stages, enemies, and bosses are rendered 3D
models which may be off-putting to some 2D shmup purists. We like the game just
fine however - picked up a used kit for about US$1500. Preorders for the Regular
Edition (US$73.90) and the Limited Edition which includes a bonus soundtrack and
slipcase (US$119.90) are shipping today.