«©NCSX» While wandering across a desert expanse, Shiren the Wanderer loses his composure and collapses on top of the sand while his pet ermine attends to him. Shiren lays there until he's discovered by two other wanderers who bring him back to a town that's home to a towering castle. Shiren and his pet are shackled inside a jail inside the castle but they're released by a mysterious blue-haired girl who unchains their bonds. Inside that castle are dungeons which Shiren must explore and battle assorted armored soldiers. The game starts on the sixth floor of the tower and Shiren has to contend with enemy soldiers and head downwards by locating the stairs on each level. The third floor introduces traps which can cause Shiren to fall asleep at unfortunate times.
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