In the original Musou Orochi game from March 2007, the Serpent King Orochi spirited warriors from Sengoku Musou and Sangoku Musou to a netherworld where he toyed with them for his own pleasure. Orochi didn't take their collective might into account and ended up paying with his life. Fast forward to the present time and the samurai Taira no Kiyomori is attempting to revive Orochi from the grave. Word gets around quickly and legendary warriors marshal once again to stop the resurrection attempt.
In our opinion, the early SSM games were hampered by the throngs of "dumb" enemy troops that hung back and stood around like scarecrows. They were armed but never attacked and served only as cannon fodder. The enemies in recent games such as Sengoku Basara have grown more aggressive and they're markedly smarter in the "Dramatic Mode" of the new Musou Orochi. The offense is brutal and a gamer can't just wade into the sea of humanity and nonchalantly swing away without a plan. You'll be cut down in seconds. New strategies must be adopted in order to endure the waves of soldiers that attack intelligently and fight in concert with each other to deal substantial damage. «NCS Game-Notes»
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