A card system is used in Street Stage where a racer wins a card after certain conditions or targets are fulfilled during the course of the game. A card may be a battle card, a rival card, or a tuning card - the former two offer hints on driving and profiles of the racers in the game. A tuning card allows a rocket racer to kick up the specs of his vehicle to boost performance and handling. New to the PSP version of the game are additional Euro-beat music tracks and wireless link-up where 2 players may compete against each other in ad-hoc mode.
Friday, January 19, 2007
Initial D: Street Stage [Best] - In Stock
Sega engineers a portable version of their popular Initial D racing game for the PSP which mimics its big hardware brethren in both visual gloss and speedy action. Whereas the PS2 version of Initial D (Special Stage) was based on the version 2 of the arcade game, PSP owners get one better with version 3. Players roll through the usual courses from the coin-op original such as Myogi (Beginner), Usui (Normal), Akagi (Hard), Akina (Hard), Iroha Slope (Expert), Happogahara (Expert), Shomaru Pass (Expert), and Tsuchisaka Pass (Expert). In the Myogi stage, players get to race three competitors in succession - Iggy and Kenji of the Akina Speed Stars and Shingo of the Myougi Night Kids. After enduring their trash talking, feed them dust by smoking them with expert handling. The next three rivals and the Usui course offers more of a challenge but they're relatively breezy compared to the Hard and Expert courses that await.
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Sony PSP
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